Portfolio
Welcome to my project page!
My main goal is to improve my skills and explore new technologies.
Projects
Interactive games
Als trotse deelnemer van Unsane Interactive, werk ik samen aan het ontwikkelen van interactieve games. Mijn focus ligt op het creëren van boeiende en meeslepende spelomgevingen door middel van 3D modellering, storytelling, gamedesign en Visual Effects.
With Unsane Interactive, we work together on creating interactive games and stories. My focus lies with 3D modelling, storytelling, gamedesign and VFX.
3D Worlds
With the use of Blender, Unity and Adobe Creative Cloud, I create immersive and interactive worlds.
3D Models
Accessible bus shelters
During this graduation project, Robin Appeldoorn conducted research on making current bus shelters more accessible.
There are still many bus stops that do not meet accessibility and inclusivity standards. This can make it difficult for people with disabilities or other mobility challenges to use public transportation, limiting their daily activities and overall independence.
The goal of this project is to make public transportation more accessible for everyone who faces challenges with independent travel. The focus is on improving accessibility for bus travel, specifically at bus stops. The primary consideration is for individuals with physical, visual, and digital impairments, including those with low literacy levels.